Recent content by Limpet

  1. Limpet

    searching for help

    The Valve developer wiki is usually a good place to start. http://developer.valvesoftware.com/wiki/Main_Page
  2. Limpet

    Bink videos in game

    Hello all, While looking at bink videos I saw references to using pixel shaders for rendering (I'm assuming how it's displayed on screen?). What I'd like to know is if it's possible use these shaders within the source engine to playback bink videos. I don't know how the shaders work for...
  3. Limpet

    Spiky Models!?

    Is there a way to forcibly cause this?
  4. Limpet

    dm_fusion_reactor_beta

    The textures seem a little off somehow. I guess it's just the brightness/reflectivity of them, doesn't seem to fit the look of metal you'd see near a reactor. Too clean maybe. Anywho, I like it. Pretty bright for the lack of sources of light, but it is a beta afterall. Good job so far.
  5. Limpet

    Overhead map

    I think the easiest way is to just go into spec, fly way up, look down, and hit f5 or whatever you screenshot key is. Then just open up your image editor of choice and resize/crop it the way you want it to look.
  6. Limpet

    Error on whole of my map

    Clear up your leaks. Map>load pointfile.
  7. Limpet

    mounted guns on a moving object

    Nice tip. Thanks.
  8. Limpet

    Only able to create Lan Servers... sv_lan set at 0...

    Bah right, I meant to type sv_lan 0.
  9. Limpet

    Only able to create Lan Servers... sv_lan set at 0...

    Load the map you want to play. Set sv_lan 1. Wait for people to join. Assuming your router is set up to allow traffic to come into your pc then that's all you really have to do.
  10. Limpet

    Coreography sound problem

    They shoudln't be performing a sequence at the info_hint. You're basically directing them and not controlling their every action at that point.
  11. Limpet

    Dark In-game textures, except with flashlight on, idk why

    I saw a thread that had similar pictures. There was a leak that wasn't caught at first and RAD still compiled but with odd shadows like that. Fix all your errors first and try again.
  12. Limpet

    worldedit, vmf, something, anything!

    You can make the map as a prop and then add it into the map. The biggest problems I can see with this is that you'll get improper lighting, and bad optimization since the whole thing will always be rendered.
  13. Limpet

    custom map strangeness

    Maybe this will help: http://www.halflife2.net/forums/showthread.php?t=103851
  14. Limpet

    changing skybox ingame

    Did you try lighting your map?
  15. Limpet

    Multiplayer Mapping Question

    Those types of entities are not meant to help fps but to reduce lag and not make the server work so hard.
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