Mine OC's to 3200+ speed, but needs more voltage to be 100% stable and I like to leave mine on for weeks at a time, so I'd prefer to go for the cooler, longer lasting 3000+ speed.
as far as I understand it the core / cpu / external clock speeds are all the same thing.
the main types of clock speed are:
Motherboard: Memory
Motherboard: FSB
Motherboard: CPU
Graphics card: CPU/GPU
Graphics card: memory
I think LoneWolf sussed it....
it still does it.... just does the little audio loop for a second or so now rather than the 10-15 seconds it was had become.... I can live with that!
v good idea.... makes sense: it scans all the TGA's and loads each sav file for the preview and game info.
Mine was 700Mb, 223 TGA files.... 447 in the folder in total.
got my squad of four, kickin' ass and clearing hoppers fine....
Then I hang a right in front of a big combine/security barrier, down this alley and it goes to one small security hut, nowhere else.... am I missing a path / door that can open or do I need to try to get in through a...
The audio looping as you enter certain parts of a map can be got rid of with the following settings in yr autoexec.cfg:
snd_mixahead "0.7"
sv_autosave "0"
sv_forcepreload "1"
cl_forcepreload "1"
r_lod "-2"
r_fastzreject "1"
plus -heapsize "512000" in the startup parameters and setting...
The game is loading off the Raptor, the only stuff on that disk is the main OS files and games on two separate partitions.
Have just run Diskeeper Pro on the drive and there is some fragmentation on both partitions - that might expalin it - I do normally "contig" each games folder as I...
The weird thing is that the harddisk isn't thrashing and the CPU usage is LOW when this is happening.... and I doubt it's my memory at fault.
HL2 settings are 1024x768, all high detail except mid-reflections, mid audio (5.1) and low shadows.