Hi guys,
I haven't posted this anywhere else as neither myself or Richard are part of the modding community anymore. However, I was chatting with Richard and we have decided to allow people to mod Rock 24 as they see fit.
By this we mean we don't mind if you VMX all the maps, add chapters...
Yeah, first it's a CS map, not a big one - just one so we have a multiplayer map in our portfolio. Then once that's complete another single player mod, might be on a next gen engine though rather than source, we will see.
haha, sorry about that! Laura is my fiancee, we did have a proper voice actor lined up but she never got back to us so I got Laura to read the lines instead. I know what you mean, she did try her hardest though!! :E
For the clock you can use a logic_relay and a couple of game_texts.
Make six game_texts and name them game_text1 to game_text6, now in the text field in them, put in:
game_text1 = 10 Seconds left!
game_text1 = 5 Seconds left!
game_text1 = 4 Seconds left!
game_text1 = 3 Seconds left...
Rock 24 is a Single Player Mod for Half Life 2. This is our first mod and attempt at level design. Hope you enjoy!
Story:
After a disastrous rescue attempt to free Richard G Newell, a renowned rebel scientist, Dr. Gordon Freeman awakes to find himself locked in a holding cell on a...
Hi,
Myself and another mapper have been working on a HL2 SP Map for about the last year. It's coming to a finish and should be released in around a months time (read: a while).
Here's a video of the first section made by smokerscough (the other mapper). Please be aware the video hasn't had...
Make your propellor a func_physbox and get rid of the hinge. Now using your phys_motor, make the motor entity 1 and the propellor entity 2. That should be it.
It's very random for me. Sometimes when i'm testing my maps people randomly join and i'm like WTF?! Other times, when i'm waiting for people to join to test I find that it's running as LAN, I usually bring up console and type
sv_lan 0
deathmatch 1
map xxxxxxxxxx
Sometimes that works...
Took me about 2 days I guess. Most of that time was spent learning hammer. I have used hammer before (the first one) a few times so it was mostly just seeing what I could do and how triggers work ect. :) Gunna either make another or make a dm match in the same style (without contraption though) :D
Made a physics map, the idea is not to kill each other but to watch the ball go around the contraption. If you ever played mousetrap, it's a bit like that :D
ph_machine (5.0mb)
Enjoy!