Recent content by SideEffect

  1. SideEffect

    mesh plz

    Visit Polycount, they always have a lot of SDKs there.
  2. SideEffect

    50% transparent alpha channel?

    Nah theres a fix. http://www.adobe.com/support/techdocs/327530.html I can relate to your problem, it really makes you go apeshit after you check and double check for the 100th time.
  3. SideEffect

    50% transparent alpha channel?

    Are you using Photoshop 7? Photoshop 7 has a bug with alpha tgas.
  4. SideEffect

    TLP: Shadows of Winter Media Update

    Seig heil Walter :P. Glad to hear there are other texture nazis out there Resvrgam :)
  5. SideEffect

    TLP: Shadows of Winter Media Update

    Why would lowering the arms make any difference at all? They'd still have to rotate them up and down for different positions (wielding weapons/shields, idle, attacking, etc.). You would do that exactly the reason Resvrgam just said. Usually when the models are already made in the extreme...
  6. SideEffect

    TLP: Shadows of Winter Media Update

    Characters are looking much better, they actually look finished now with the new textures. Only thing that looks unfinished is the face, needs some more red in there. Your modelers should really consider lowering the arms to a more relaxed 45 degree angle though, it will make your animators a...
  7. SideEffect

    Antlion Troopers Deuce almost ready...

    He let me test it over the weekend, I thought he did a great job with that project. Hope it doesn't disappoint, I know it hasn't for me.
  8. SideEffect

    [Update]HydraMod: Houndeye

    The video was rendered with the DivX codec.
  9. SideEffect

    The Lost Prophecies: Shadows of Winter Update

    It's a shame the modelers didn't model the characters in a more relaxed position (45 degrees at the arms). The arms are going to deform extremely bad at the shoulders. You can really tell from that that the modeler is still inexperienced in the animation side of cg. If those textures are...
  10. SideEffect

    [wip] HydraMod

    It's not that much of a waste. The hydra is only a small part of the mod, the mod is an entire single player campaign over 13-15 maps. If you want to read more about it its under the "About" Section of the Hydra Mod page. http://www.romeojguy.com/hydra/
  11. SideEffect

    3dsmax bone wiring?

    Select the mesh apply the skin modifier and weigh the vertices to each bone. If you need a tutorial on rigging Poop in my mouth has a great video tutorial. You need broadband though unless you want to wait a month to download...
  12. SideEffect

    [Help] Max -> HL2MV

    nope it didn't, not yet at least
  13. SideEffect

    I need a way to use VTEX that actually works!

    Aw don't like to use command prompt eh? Well get used to it.
  14. SideEffect

    Problems SDK

    on your windows taskbar go to start>all programs>Accessories>Command Prompt open that up and type that line in there and hit enter then close it and you're done.
  15. SideEffect

    skinning / model ? question

    What material editor? You can't use 3dsmax procedural textures, you'd have to write a shader if you wanted something like that.
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