Recent content by swiss_cheese9797

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    Replacing npc materials in hammer (brick wall zombie)

    okay......so..... do you know how? Or do you just know one way of NOT being able to?
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    Replacing npc materials in hammer (brick wall zombie)

    I'm trying to figure out how to switch materials for an NPC. What I mean is, I'd like to know how to take, say a zombie, and change it's material to a red-brick texture. You can do this in gmod, and I've seen it before on some pre-fabs, but I don't have those pre-fabs anymore. Anyone know how...
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    Best Single Player Mod?

    You forgot Halloween HL2: Pumpkin Night :)
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    Half-Life 3 Community Feature Wish List

    Purpose: To provide Valve with a comprehensive list, constructed by the Half-Life community, of desired features to be changed, omitted or added to the Half-life 3 engine. This will help ensure that the release version of Half-life 3 will approach the ideal, playable, editable, and moddable...
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    Decompiling models

    Yeah I got it to work what it fails to mention is that instead of steamapps/username/sourcesdk/bin, its REALLY supposed to go into steamapps/username/sourcesdk/bin/ep1/bin Sometimes I wish there was a "make the model I want for me" button
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    Decompiling models

    Yeah Halloween mod is my mod. Did all the mapping and modeling.
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    Decompiling models

    I haven't been on the mod scene on a while and the other day I tried to decompile a model to edit it, but the program wouldn't open properly, and I followed the directions to the tea. I was using cannonfodder's decompiler, the latest version. Did an update to HL2 break it? Seems so. How do you...
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    sdklauncher.exe has encountered a problem

    Yo, I just reformatted my HD and installed hl2 again. I must continue working on my mod, but steam wont let me "create a mod" and create the directories to edit from. Whenever I enter the info needed, it does what it needs to do until the end and then crashes. Anyone have any idea how to fix...
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    bounce

    Hi, anyone know how to bump up the level of bounce in a map during a render? If you dont know what that is, it's when light reflects off an object onto another. I have a very dark map I am going to be making and I will need moonlight to bounce off the floor. Thanks a ton.
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    Cyber Apocalyptic Mod - Looking for members. ***COOL***

    Didn't know you post here, Evan. I thought I recognized thems subs :)
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    Laughter in the Darkness mod - Taking applications for sketch artist/illustrator

    Halloween Mod Presents: Laughter in the Darkness team is looking for experienced sketch artist/illustrator to create concept art, mostly for characters. Please have examples of your previous work for us to view. If you feel that you have the talent email [email protected] to apply and make...
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    game_text line break

    good point, I'll try that.
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    Halloween Mod Presents: Laughter in the Darkness

    Actually, that wasn't last year, that was 2 years ago. Last year's REDUX version was released the exact day reported. 2 years ago the first version was released with some extreme complications. That was all my fault, but we have taken measures to prevent that from happening again. Mainly we have...
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    game_text line break

    I remember in hl1 you could just type "\n" to get a line break in your game text when it displays on screen, but that doesnt work for hl2. Does anyone know what does? Thanks.
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    Mental Ray

    I am up against an error in mental ray I have not seen before. I am trying to render an early version of an indoor scene with a jack o lantern and relying on global illumination for lighting effects. It seems mental ray is not liking my jack o lantern concave model and is making it glow full...
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