I'm trying to figure out how to switch materials for an NPC. What I mean is, I'd like to know how to take, say a zombie, and change it's material to a red-brick texture. You can do this in gmod, and I've seen it before on some pre-fabs, but I don't have those pre-fabs anymore. Anyone know how...
Purpose: To provide Valve with a comprehensive list, constructed by the Half-Life community, of desired features to be changed, omitted or added to the Half-life 3 engine. This will help ensure that the release version of Half-life 3 will approach the ideal, playable, editable, and moddable...
Yeah I got it to work
what it fails to mention is that instead of steamapps/username/sourcesdk/bin, its REALLY supposed to go into steamapps/username/sourcesdk/bin/ep1/bin
Sometimes I wish there was a "make the model I want for me" button
I haven't been on the mod scene on a while and the other day I tried to decompile a model to edit it, but the program wouldn't open properly, and I followed the directions to the tea. I was using cannonfodder's decompiler, the latest version. Did an update to HL2 break it? Seems so. How do you...
Yo, I just reformatted my HD and installed hl2 again. I must continue working on my mod, but steam wont let me "create a mod" and create the directories to edit from. Whenever I enter the info needed, it does what it needs to do until the end and then crashes. Anyone have any idea how to fix...
Hi, anyone know how to bump up the level of bounce in a map during a render? If you dont know what that is, it's when light reflects off an object onto another. I have a very dark map I am going to be making and I will need moonlight to bounce off the floor. Thanks a ton.
Halloween Mod Presents: Laughter in the Darkness team is looking for experienced sketch artist/illustrator to create concept art, mostly for characters. Please have examples of your previous work for us to view. If you feel that you have the talent email [email protected] to apply and make...
Actually, that wasn't last year, that was 2 years ago. Last year's REDUX version was released the exact day reported. 2 years ago the first version was released with some extreme complications. That was all my fault, but we have taken measures to prevent that from happening again. Mainly we have...
I remember in hl1 you could just type "\n" to get a line break in your game text when it displays on screen, but that doesnt work for hl2. Does anyone know what does? Thanks.
I am up against an error in mental ray I have not seen before. I am trying to render an early version of an indoor scene with a jack o lantern and relying on global illumination for lighting effects. It seems mental ray is not liking my jack o lantern concave model and is making it glow full...