swiss_cheese9797
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- Feb 21, 2005
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I am up against an error in mental ray I have not seen before. I am trying to render an early version of an indoor scene with a jack o lantern and relying on global illumination for lighting effects. It seems mental ray is not liking my jack o lantern concave model and is making it glow full bright. I it is also doing it with other concave objects i place in the scene to test, as well as messing with the placeholder table I set up underneath it. When I render the scene without the jack o lantern the GI works fine.
Has anyone here ran into this problem or have any clue to how to solve this? Thanks a ton.
example:
Has anyone here ran into this problem or have any clue to how to solve this? Thanks a ton.
example:
