J
julz127
Guest
i first started my modding with the game halo 1, what i liked most about it was that
1. you could pretty much mod anything about it without having to code
2. you could make your levels in 3d max
anyway. i am proposing we get together some programmers and try and create a program that converts .3ds (or something) to .map or vmf.
i can program ok in visual basic .net, ive been working on the doom 3 material editor recently
http://doom3.filefront.com/file/Doom_3_Material_Editor;86228
ive seen a few .map exporters for max hanging round the internet but they all seem to be for max 4...
thanks in advance
1. you could pretty much mod anything about it without having to code
2. you could make your levels in 3d max
anyway. i am proposing we get together some programmers and try and create a program that converts .3ds (or something) to .map or vmf.
i can program ok in visual basic .net, ive been working on the doom 3 material editor recently
http://doom3.filefront.com/file/Doom_3_Material_Editor;86228
ive seen a few .map exporters for max hanging round the internet but they all seem to be for max 4...
thanks in advance