3rd person pov in single player

  • Thread starter Thread starter gypsydevil
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gypsydevil

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Heya all,

I have experience with modeling, but I'm more of a coder. My question is about adding a new model to sp so that you can see your self in third person point of view. I'm not really concerned about animations or any of that yet. Just the first step of replacing the model.

Anyway any help would be great thanks
 
You can see thirdperson view, just type in the console "sv_cheats 1" and "thirdperson". In SP the model is just a grey, untextured model. You could probably make your own model and replace this default one with it. The thirdperson command is kinda glitchy though, you'd never want to really play with it enabled.
 
u should probly start with compileing simple models then replaceing weapons and then try the character. ive never got a custom weapon to work in game so i couldnt help you much
 
my fault, bad explanation.

I know about the blank player.mdl and i know you about third person. I was wondering how you actually go about replacing player.mdl.

I've compiled props and such into the game so I think I have a basic understanding(but perhaps I'll go redo it just incase i missed something).

Weapon models are defined by the scripts but I see no such definition for the player there.

I just feel a bit lost, do i just have to compile any new model with studiomdl and name it player.mdl, will that override the default? The only way you can access the stock mdls like barney and alyx are through the model viewer, but you can't rename them.

Or is it possible to change something in the code or scripts to use a different model?
 
got it now, thanks to xdiesp, need gcfscape to explore and extract original hl2 models, then rename, then place in your mod dir.
 
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