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The Dark Elf said:should be dead easy tbh.
The Dark Elf said:Just make it foggy, dark, bluish color and decrease gravity, instant underwater feel.
If you fake it, you'll get a much nicer underwater effect (the water shader is all well and good, just not for this kind of thing) all your sprite effects will keep working, shaders will work fine, everything will, since it'll be nothing more than a regular map with heavy fog and bluish lightingYakuza said:I am a certified scuba diver and Dark is right. Its actualy kind funny how the hair just kinda chills and moves according to your movement.
I think one of the things that will really give it that underwater freaky cool look is how the light comes through the water (or in this case NO water). And giving it that apearance of endlessness with the use of a fog.
no.. _then_ you make an underwater sappy story voiced by actors with nothing better to do that year and cash in on the whole fish CG film thingYakuza said:Then you add a character who swims underwater and has the ability to call underwater animals to his aid. :cheers: