heres a repeat of the post i made before, im not trying to be a flamer or anything, but doing this stuff makes NPC spawning more fun, if i broke a rule by repeating this post tell me pls
first, bind a key to this command
"Bind <insert Key> "ent_setname combine." i chose the name combine u can use any name really that doesnt matter. The way this command works is after u spawn a NPC, lets say a combine_s what you do is then point ur xhair at the npc and hit the key u bound to the command. That sets the NPC's name to combine. Next in the console, type: ent_fire combine setsquad 1. That then puts the NPC in squad 1. Then spawn another combine soldier and name it with your bound key as well. and use the squad command again above. now both of your NPC's are in squad one. You can continue the process with as many npc's as you want. The npcs communicate more efficiently if you have them all in a squad. They share info, and take turns attacking and covering eachother.
If this wasnt clear let me know.
first, bind a key to this command
"Bind <insert Key> "ent_setname combine." i chose the name combine u can use any name really that doesnt matter. The way this command works is after u spawn a NPC, lets say a combine_s what you do is then point ur xhair at the npc and hit the key u bound to the command. That sets the NPC's name to combine. Next in the console, type: ent_fire combine setsquad 1. That then puts the NPC in squad 1. Then spawn another combine soldier and name it with your bound key as well. and use the squad command again above. now both of your NPC's are in squad one. You can continue the process with as many npc's as you want. The npcs communicate more efficiently if you have them all in a squad. They share info, and take turns attacking and covering eachother.
If this wasnt clear let me know.