O
oixx
Guest
I'm trying to send a server message to a client but all I get is this print out
*** ERROR: Bone access not allowed (entity 21:viewmodel)
CUserMessages:: DispatchUserMessage: Bogus msg type 22 (max == 22)
Couldn't dispatch user message (22)
Netchannel: failed processing message svc_UserMessage.
Here is my code that (should
) send a message, it resides in a logical entity class I've created.
CSingleUserRecipientFilter user( UTIL_PlayerByIndex(1) );
user.MakeReliable();
UserMessageBegin( user, "scoreMessage" );
WRITE_BYTE( 42 );
MessageEnd();
I've registered the message in the constructor in the same class and it looks like this
usermessages->Register( "scoreMessage", 1 );
Any ideas what I'm missing or what to make out of the error messages?
Thanks in advance...
*** ERROR: Bone access not allowed (entity 21:viewmodel)
CUserMessages:: DispatchUserMessage: Bogus msg type 22 (max == 22)
Couldn't dispatch user message (22)
Netchannel: failed processing message svc_UserMessage.
Here is my code that (should
CSingleUserRecipientFilter user( UTIL_PlayerByIndex(1) );
user.MakeReliable();
UserMessageBegin( user, "scoreMessage" );
WRITE_BYTE( 42 );
MessageEnd();
I've registered the message in the constructor in the same class and it looks like this
usermessages->Register( "scoreMessage", 1 );
Any ideas what I'm missing or what to make out of the error messages?
Thanks in advance...