tokin
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- May 19, 2003
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This is pretty much common sense but i just realised this.
GS: Will it be possible to build mods for Team Fortress 2 right after it launches?
RW: In fact we intend to ship the SDK (software development kit) for Team Fortress 2 before we ship the game. People should be making mods before we release Team Fortress 2, I hope. We should be talking about that sometime soon.
That was part of an interivew with Robin Walker on 11.10.00
They announce HL2 5 or so months before release and people start making mods, that was the plan. I think there are like 2 or 3 mods for TF2 but i think all progress on those have stopped along time ago. That means prolly once HL2 is released an update on TF2 will be out and a release date...hopefully. So they will then give it 4 or 5 months until January or February 2004. And you all know if they dont release HL2 on September 30th or right after then TF2 wont be announced for along time. They aren't going to say shit about TF2 until HL2 is shipped...that is their main priority.
GS: Will it be possible to build mods for Team Fortress 2 right after it launches?
RW: In fact we intend to ship the SDK (software development kit) for Team Fortress 2 before we ship the game. People should be making mods before we release Team Fortress 2, I hope. We should be talking about that sometime soon.
That was part of an interivew with Robin Walker on 11.10.00
They announce HL2 5 or so months before release and people start making mods, that was the plan. I think there are like 2 or 3 mods for TF2 but i think all progress on those have stopped along time ago. That means prolly once HL2 is released an update on TF2 will be out and a release date...hopefully. So they will then give it 4 or 5 months until January or February 2004. And you all know if they dont release HL2 on September 30th or right after then TF2 wont be announced for along time. They aren't going to say shit about TF2 until HL2 is shipped...that is their main priority.