"Ballroom" Map Suggestions

  • Thread starter Thread starter unfoldingmetal
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unfoldingmetal

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I need some ideas to make my map even better. It isn't finished and there will be a load of new rooms ect so I need some good ideas. Basically, it is going to be a recreation building of some sort.

ballroom00018xy.jpg


ballroom00021ll.jpg


ballroom00039km.jpg


ballroom00047ry.jpg


ballroom00053et.jpg


ballroom00062ax.jpg


ballroom00070re.jpg


I have one question as well, when you first spawn, you spawn without the suit. I have temporarily fixed this problem by placing a suit right where you spawn, but I am almost positive this is the wrong way to do it. Would someone mind pointing me in the right direction?

Thank you. :)
 
That's how I spawn the player with a suit. You could also do it with a game_player_equip entity but that is overly complicated for the same effect.

The first 3 pictures of the truck are ok but the floor texture seems weird and it doesn't seem to fit your theme much.

The bathroom looks good tho I don't know why that hev thing is there.
Again this doesn't fit with a ball room theme very well in my opinion. I think it looks more like a bathroom you would find in a bad part of town.

The last pic is fairly suitable to the theme. I think the lighting could be better and the floor could use some elevation changes and possibly some new textures. The ceiling area looks cool.

It's a good start it just needs some attention to the details. I think I might be misunderstanding your meaning of recreation building tho. Anyway keep at it.
 
Thanks for the input. As for recreation center, I mean sort of a rehab/shelter. I agree the HEV panel doesn't make sense, I'll probably replace it with something else. And ballroom... I don't know I sort of just made that up, perhaps I should give it a more fitting name later on, it's mainly because I started with the big room with curved ceiling and it alone looked like a ballroom. The stone floor will probably be changed too.

Thanks again. :cheers:
 
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