bspzip file replacement

Joined
Feb 21, 2005
Messages
304
Reaction score
0
Hi I have a question about zipping files up inside the .bsp with bspzip. If I zip a file into a bsp that already exists in the hl2 source files and someone else plays the map, which file will spawn, the original or the bsp file. for example, If I remodeled gman to look like fred flinstone and included the new model files inside the .bsp map file and sent it to a friend, when he played this map would he see gman or would he see fred flinstone? Thanks.
 
Aha! Do think for a while and the answer will present itself.

If you extract GMan from the gcf and remodel him like Fred and plae him in a map then the map will always look for your flintstone model.

This is because there is no chance in hell that you will actually be able to replace the GMan model inside the GCF with your flintstone model.

Hence the map will (if distributed with your fred model) show Fred Flintstone.

Also if this is your plan of distributing modified VALVe models your map will not only show the modified model but VALVe will also sue you for making their copyrighted material avalible for download by anyone.
 
Back
Top