Codename: Gordon Interview

synth

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You can read a new interview with one of the designers of Codename: Gordon, X-Tender. This gives some new information about the game and what they plan to include. Here's one part of it:
Doupe: How many levels (or missions) have you created for Codename: Gordon? Is the game going to be more action or puzzle-solving oriented?

X-Tender: The game would have 6-7 levels and every level have a little bit on gameplay, but the action-part is one of the most important parts. You have also solve some small riddles and some "sneak and hide" parts ;o)
Find the interview here. Thanks to Jagermeister for pointing this out.
 
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