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te.[F]amily[C]at
Guest
hi, i was wondering if anyone could tell me/ lead me to a tutorial of how to...
attach a model to a bone attachment / parent a model to a bone.
i dont mean like the game does with weapons. all that does is adds to the player model. i want a completly independant model, with its own physics and prop data, to be glued to a bone.
tnx in advance.
attach a model to a bone attachment / parent a model to a bone.
i dont mean like the game does with weapons. all that does is adds to the player model. i want a completly independant model, with its own physics and prop data, to be glued to a bone.
tnx in advance.