de_nightfever *beta* by d00ds.com

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Magikus

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Map Name: de_nightfever *beta*

Author: StarD00d & Magikus (d00ds.com)
Release Date: 09 July 2006
Number of Spawn Points: 40


Info:

This is the BETA version of de_nightfever, the 3rd map of d00ds.com following de_losttemple and de_cpl_fire.

de_nightfever is taking place in a modern office complex right after midnight.
The idea was (in contrast to most hl2- and cs-maps) to create a clean and hyper-modern atmosphere with strong use of lighting and shadows.

Terrorists have to disable the electricity by placing C4 on bombsite A or on the internet-connection area on bombsite B to hinder the transmission of important data.
Counter-Terrorists have to neutralize all terrorist forces or disarm the C4.

Of course a lot of effort was spend into layouting the map. There are 4 main routes in the map: to the left using the streets to enter B, using the bridge to enter B, through the middle entering A or B and over the right roof to enter A:

Overview including routes: http://halflife.ingame.de/gfx/maps/de_nightfever_overview_ani.gif


Screenshots:

01 The main hall in the center (T side):
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta01.jpg
02 The main hall in the center (CT side):
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta02.jpg
03 Above the main hall:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta03.jpg
04 Above the main hall shooting through the glass:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta04.jpg
05 Outside on the street:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta05.jpg
06 Bombspot A:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta06.jpg
07 Bombspot B:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta07.jpg
08 Leaving the main hall to the street:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta08.jpg
09 Corridor to B:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta09.jpg
10 Corridor to A:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta10.jpg
11 The library besides bombsite B:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta11.jpg
12 CT Rushing the bridge:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta12.jpg
13 T sniping over the bridge:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta13.jpg
14 Garage at T-Spawn:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta14.jpg
15 Looking into the garage:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta15.jpg
16 On the roof:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta16.jpg
17 The roof from above:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta17.jpg
18 Securing A:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta18.jpg
19 CT-Spawn:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta19.jpg
20 Jumping up on the outside:
- http://halflife.ingame.de/gfx/maps/de_nightfever_beta20.jpg


Download:

Map incl. Nav-File: http://ingame.de/mapbase/index.php?action=file&cid=5&fid=1773


List of servers running the map:

Currently the map runs on the following servers:

- (GER) ingame.de #1 at 85.14.226.244:27015
- feel free to name your servers running the map!
 
I'm downloading this as soon as I got my pc up and running again D: I'm busy with it at this very moment. Stupid harddrive corrupted or something. Got new ones and I'm currently installing. But now I'm going way off topic. Looks nice :)
 
It really took us a long time, I'd say about 5-6 month this time. de_losttemple was about 3 month as well as de_cpl_fire. It's mainly because there where several big changes this time, first in the basic layout then in the themes and texturing and finally there are much more custom models this time.
 
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