TCfromBN
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- Dec 21, 2004
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:flame: In the process of moving to a different computer I somehow lost the .vmf for my Desert Glory map which can be found here.
I still had the bsp though, so I went about finding a decompiler so I could continue my work on it.(It's still in beta and hasn't been playtested extensivly yet.) Well when I decompiled and got back to working on it, all of my displacements were intact but the brushes that they were made from were all contorted with multiple verticies in some edges and basicly looked like a squashed pyramid with the bottom being the displacement face. (Thats the best I can discribe it, I'll try to get some screenies soon.) Some of the verticies in the corners are off a little, preventing me from sewing them. Basicly with the above standing, I am going to have to redo all of my displacmens D: My guess is that there are about 100+ displacements total, and I would hope there is a quicker way to correct all of these errors than by hand, perhaps a different decompiler could do better? (I've forgotten which one I had used.)
Any tips/ pointers/ help/ directions to a good decompiler?
Any help would be appreciated greatly.
I still had the bsp though, so I went about finding a decompiler so I could continue my work on it.(It's still in beta and hasn't been playtested extensivly yet.) Well when I decompiled and got back to working on it, all of my displacements were intact but the brushes that they were made from were all contorted with multiple verticies in some edges and basicly looked like a squashed pyramid with the bottom being the displacement face. (Thats the best I can discribe it, I'll try to get some screenies soon.) Some of the verticies in the corners are off a little, preventing me from sewing them. Basicly with the above standing, I am going to have to redo all of my displacmens D: My guess is that there are about 100+ displacements total, and I would hope there is a quicker way to correct all of these errors than by hand, perhaps a different decompiler could do better? (I've forgotten which one I had used.)
Any tips/ pointers/ help/ directions to a good decompiler?
Any help would be appreciated greatly.