-Psy-
Walking round in women's underwear
- Joined
- Mar 9, 2005
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My models seems to have no textures on it and some on the polygons are missing :|
In Model Viewer
In 3dsm

The .qc file
The texture is 512x512 and in .tga format and compiled fine. It is in;
counter-strike source/cstrike/models/bip/
alongside with the model..
Any ideas?
In Model Viewer

In 3dsm

The .qc file
Code:
// Output .MDL
$modelname bip_trafficlight.mdl
// Directory of materials that the model uses
$cdmaterials /models/bip/
//Model properties
$staticprop
$surfaceprop "metal"
$scale 1.0
// Base or Reference .SMD
$body studio "./bip_trafficlight"
// sequences: all sequences are in $cd
$sequence idle "bip_trafficlight" loop fps 15
// Physics data
$collisionmodel "bip_trafficlight_phys.smd" {
$Mass 100
$concave
}
The texture is 512x512 and in .tga format and compiled fine. It is in;
counter-strike source/cstrike/models/bip/
alongside with the model..
Any ideas?