GF4ti normalmapping???

  • Thread starter Thread starter Syntaxn
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Syntaxn

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So, now we have got our lovely DX8 water reflections patch, it looks very good and I think it could compare with DX9! But is there also a patch which enables normalmapping on the charakters etc...? I couldn´t understand why Valve didn´t enable this feature for DX8 cards, look at DOOM³, it features normalmapping all over the place for my GF4ti!
 
Doom 3 uses OpenGL. Half-Life 2 uses DirectX.

It doesn't work that way. :-\
 
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