archvilell
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- Nov 22, 2004
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The second model I ever made was a Mossberg shotgun, and it turned out looking good. I recently came back to it because now I'm trying to learn to skin stuff, and I have to connect all the geometry pieces I didn't do the first time.
Now I'm working on the action. I want to know if it is a good idea to merge all the objects into one object, then use clusters to select the bolt when I animate or should I leave it in multiple objects? I can constrain the pieces to the main gun so they move as one, but I don't know if the engine will like a multi-object model. I'm leaning towards clusters, but what do you guys think?
~Archvilell
Now I'm working on the action. I want to know if it is a good idea to merge all the objects into one object, then use clusters to select the bolt when I animate or should I leave it in multiple objects? I can constrain the pieces to the main gun so they move as one, but I don't know if the engine will like a multi-object model. I'm leaning towards clusters, but what do you guys think?
~Archvilell