help in 3d max

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so i got a model of a character in 3ds max and it requests textures. only problem is, their is more then one so i don't know in which order to load the. im getting teeth in alyx's eyes and the head with body trextures. so in what order do i load them?:sleep:
 
The models use ID's from a multi sub object material when there is more than one in use, if you select a new swatch in the material editor and click 'standard' at the top of the rollout on the right it lists different texture applications.. select the multi/sub-object, a dialogue box with two options pops up, keep the old material as a sub material.

You can assign the number of ID's by clicking 'set number' you can find out what ID's a model has by going to the modifier tab and highlighting the face select tool, (the red square). then going down to smoothing groups on the rollout, just above that is the ID assignment options, use the select ID to find out what faces ID 1, 2, or 3... etc are assigned to.

Then you can directly correspond that to the textures you assign to those ID's.
 
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