How do I replace in-game standard models?

  • Thread starter Thread starter Dahyte
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Dahyte

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Hi,

I want to replace the standard deathmatch in-game models with custom models. I managed to turn the combine police (metrocop) into a custom citizen model. I did this by renaming the custom citizen files so they were the same as the metrocop files and swapping them with the metrocop_sheet.*** files in ..\half-life 2 deathmatch\hl2mp\materials\models\police\

I can't seem to get the rest of the combine or citizens to change. I've tried doing the same thing with the combine_XXX.*** files in ..\half-life 2 deathmatch\hl2mp\materials\models\Combine_soldier\

I think my problem lies in all the vmt/vtf files (eye.vmt/vtf, hair.vmt/vtf etc.) I see laying around in the ..\materials\models\player\custom\ folder that comes with the custom model. I don't know where to put them.
The second half of my problem is probably that the ..\models\ directory of the custom model pack that I'm trying to use doesn't have any .vtf files while so I've been leaving the combine_XXX.vtf files alone.

Needless to say, this results in a really shiny combine soldier with no skin. Not quite the result I was hoping for.

If anyone understands my problem and could give me some help, I would greatly appreciate it.
 
Thanks, guess I posted in the wrong place. Looks like I've got some reading to do...
 
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