Left 4 Dead Dedicated Server Information

AciD

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Eric Smith has released the following regarding Left 4 Dead dedicated servers:
[br]We'll be releasing the Left 4 Dead dedicated server files prior to the Left 4 Dead demo being released. More details will be sent to the mailing lists when we have them.
There are two things to keep in mind regarding running a Left 4 Dead server:
</br>[br]1) The CPU load for the Left 4 Dead server will be higher than you're used to for games like TF2. Left 4 Dead has a bunch of A.I. for the zombies, etc., that games like TF2 don't have.</br>[br]
2) Left 4 Dead uses a new matchmaking system we're developing. We'll be working with the server admin community to make sure the new system operates as smoothly as possible. More details on this later.

If you are interested with more upcoming info, you you should consider joining HLDS (Half Life Dedicated Server) mailing list.
 
Hmm, so how much of the AI is being handled server side vs client side?
 
I did. Server-side AI is faster and easier. But haven't valve also said the client requires higher CPU because of the AI?
 
Oh god, sounds like I've strayed too far into software technical terms territory.

/backs away slowly
 
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