Looking for a team: Vehicular combat mod

Flie

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Hey guys, I have a concept of what I think will be an interesting modification, the concept is basically seeing how source physics will handle things like motorbikes which can be modified at the loading screen with attachments at the menu, there will be different weapons, speeds etc as well as being able to leave your vehicle if it gets destroyed or for other reasons. I will be doing mapping, assisting in coding where I can (I am an amateur) and doing sound. I know I have not described my concept well but I would like to see it come into fruition, if anyone would like to code, model, map or help in any way I will be very appreciative.
 
people will probably be much more receptive if you can code out some rudimentary vehicles and maybe place them in a box map.


If you have something up and working you're much more likely to attract help.
 
That is a very good point, thank you for that suggestion, unfortunately I cannot for the life of me find the vehicle code so that I can make the motorbike.
 
So you came here to find someone who can do it for you. :D
 
No, I hate it when people say that, if someone could give me assistance as to where the vehicle code is located I would be happy.
 
Join the Source coders mailing list (find it on the Valve Developer Wiki) (find that on Google :P)
 
Thanks for that but where is the vehicle code?
 
I never said that you would do my work for me I am just asking a question about where something is located, that is hardly doing the work for me.
 
Search inside the Project file for 'vehicle' and you may find what you are looking for.
 
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