MAD's 50 Worst Things About... Video Games

joule

Tank
Joined
May 21, 2004
Messages
6,800
Reaction score
0
1. Game designers who can't understand why more women don't play video games, especially since they feature such outstanding female role models as a globetrotting archaeologist (with big boobs), world-class volleyball champions (with big boobs) and, of course, easily murdered hookers (with big boobs).

2. Console manufacturers selling systems without basic essentials like memory cards or a second controller, so you have to shell out another 60 bucks before you can see so muich as a hair on Luigi's mustache.

3. The once-realistic Sims "busting out" into settings so fake and ridiculous, it's only a matter of time before we see The Sims Team Up With Sonic the Hedgehog to Take on the Giant Fire-Breathign Turtles.

4. Sega's long, pathetic parade of short-lived console systems, from the Sega CD to the 32X to the Saturn to the Dreamcast, establishing a legacy of failure on its way to rivaling that of the Chicago Cubs.

5. The "total time played" stats on your memory card, which only serve to prove to your parents how many hours you've wasted playing video games instead of doing your homework.

6. Games that make too many of their features "unlockable." Just to enjoy everything, you're forced to jump through more hoops than a dolphin at Sea World.

7. Downloading "patches" for the latest and greatest massive-multiplayer extravaganza. You mean our 50 bucks AND the monthly fee didn't actually include a finished product?

8. Mind-numbingly dull "cinema sequences" - as if we really need to interrupt the game with ten minutes of bad acting and clichéd dialogue to explain the deep motives and back story of why Ratchet and Clank are running and jumping.

9. Choppy, second-rate video games designed for cell phones. Was text messaging not a useless enough way to drain battery power?

10. Video game magazines that spend months hyping a game as the second coming, lavishing it with praise and eagerly counting down to its release date, only to dismiss it when it comes out as third-rate, over-hyped crap.

11. Video game reviews from Maxim or FHM - as if their readers will actually stop "juggling their joysticks" to photos of Eliza Dushku long enough to go out and buy the game.

12. All tasks involve searching for keys to open a door, secret passageway, treasure chest or anything else crucial to your success. You mean a character running around tirelessly with ten machine guns and thousands of rounds of ammo can't just shoot a freakin' door open?

13. Selling multiple versions of the same Pokémon games with different creatures in each one, so you have to buy them both. It's almost as shameless as making collectors buy two identical magazines with different covers.

14. Racing through the Grand Canyon in a super-charged 350Z with ARC spoilers and HKS turbochargers... then turning off Gran Turismo 4 and driving to work in your 1988 Honda Civic with AM/FM radio and manual windows.

15. Wanna gamers who drop $200 on a system and another $50 on a game, then immediately look up the cheat codes that make playing as easy and pointless as possible.

16. The "Plug and Play" Atari system, which seems cool until you actually buy it and realize that advances in graphics, color and sound were made for a reason.

17. Falling for EA's annual con of forking over 50 bucks for the improved version of Madden Football, since "improved" apparently means adding a couple of dozen bench players and seven new versions of Madden yelling, "Boom! He sure knows how to tackle!"

18. Vietnam games that make you wonder if any national tragedy is off-limits for crass exploitation.

19. Getting psyched to watch Spider-Man 2 on your brand-new PlayStation Portable, then realizing the battery will get you about as far as the opening credits.

20. Donkey Konga, which combines the '60s-era art of bongo drumming with none of the mind-bending hallucinogens that made it tolerable in the first place.

21. Finding out that your school photo looks just as dorky and pathetic digitally pasted on to a cool skater's body in Tony Hawk's Underground as it does hanging in your parents' den.

22. Rockstar's "exclusive" deal to keep Grand Theft Auto on PlayStation 2, only to turn around and put a better version on Xbox a few months later. For some inexplicable reason we were expecting upstanding ethical behavior from a company whose game glorifies a hooker-killing, drug-dealing gangbanger.

23. Having to "level up" your characters in role-playing games to the point where it requires more work than your actual job.

24. Highly-anticipated releases like Half-Life 2 and Doom 3, which boast innovative, thrilling new ways for you to, uh...kill stuff.

25. Mario's ridiculous Italian accent, which comes in just behind Grand Theft Auto: Vice City's infamous "Kill all the Haitians" message as the worst ethnic offense in gaming.

26. Having a balance of ten cents on your arcade card, which is totally good for nothing and yet you STILL can't bring yourself to chuck it.

27. Obnoxious gaming buddies who successfully guilt you into letting them "try this level just one more time," which quickly turns into a half hour, then hours on end and, finally, daybreak.

28. The idiotic rationalization that video games are good hand-eye coordination, as if they weren't also true of any other activity involving doing a thing to another thing.

29. Sports games that realistcally simulate the athletic experience with shots of players scratching themselves - as if getting an up-close view of Yao Ming playing pocket pool is why we fantasize about playing in the NBA.

30. Games with development cycles that are so long, and with release dates forever delayed - even the friggin' Sopranos produce new episodes faster.

31. Having to blow $9.99 on a book of tip codes because the game you want them for is the ONLY one that hasn't been typed up for free on the Internet.

32. Your disgusting friend who grabs your controller with his clammy hands immediately after thoroughly licking Cheetos residue off each and every finger.

33. Juiced-up versions of old Atari games, which are way too complex for fans of the originals and way too lame for everybody else.

34. Trying to make a boring game like golf more "extreme" by adding violence, scantily-clad babes and dubbing it Outlaw Golf, meaning we'll soon have Outlaw Shuffleboard, X-treme Badminton and Ultra-Psycho Desperado Horseshoes.

35. The horrible realization that you're such a spaz that if you played Dance Dance Revolution head-to-head with William Hungm you'd lose. Bad.

36. With the endless success of cash-cow series like Final Fantasy, Medal of Honor, and The Legend of Zelda, virtually every game out there is either a sequel to a past game or an inferior imitation of a hit game. These days, an actual new, original gaming experience is rarer than a funny David Spade movie.

37. The Army's cost-cutting use of video games to train its soldiers, which really pay off when we finally invade the frozen wastelands of Tallon IV.

38. Blowing on NES cartridges and holding down "RESET". We know it was a long time ago, but man, that sucked.

39. Saving a whopping four bucks per game by buying pre-owned ones - when you do the math, it's like getting 13 scratched-up disks of dubious playabililty for the price of twelve!

40. Companies that make a big deal of hiring slumming D-list Hollywood talent to record a few sound clips for their game, as if David Arquette's involvement has ever made anything better.

41. Now that multi-player games are best played with online opponents, video game recluses can finally stop bothering to make friends to play with, thus freeing them of their last tether to normal human society.

42. Games that boast 50 hours of gameplay when 48 of them consist of re-tracing your tracks through the same area you've already been through nine freakin' times.

43. Trying to decide which sucks more: movies based on video games or video games based on movies.

44. Enter the Matrix: The only thing in the world that could actually make the two Matrix sequels seem coherent and interesting.

45. The ESRB ratings, which are a big help for parents who can't decide whether or not Killzone is suitable for their six-year-old.

46. Sims-addicted roommates who practice better personal hygiene online than they do in real life.

47. Cheesy game articles in Time and Newsweek that are the journalistic equivalent of your mom trying to dance to OutKast.

48. Disc 5 of the Grand Theft Auto: San Andreas box set - we just don't like it.

49. Realizing that a) there's not a woman's beach volleyball player in the world who looks like that and b) if there were, she wouldn't sleep with a pasty-faced dork who plays electronic volleyball all day.

50. Games that, despite being based on "cool" characters, just plain suck. You know, like, Spy Vs. Spy.
Phew!

Enjoy. :)

Courtesy of MAD magazine and E.C. Publications, Inc.
 
51 - Game technology that drives your hardware faster than your wallet can follow.
 
MAD as in MAD Magazine. You think joule is smart enough to come up with something like this on his own? :p
 
…Grand Theft Auto: Vice City's infamous "Kill all the Haitians" message as the worst ethnic offense in gaming.

I never understood how anyone could say that GTA: VC was a racist game, just because it portrayed racism. To me that’s like saying a film like Mississippi Burning is a racist movie. It’s not, it’s a movie about racism, there’s a big f*cking difference.
 
45. The ESRB ratings, which are a big help for parents who can't decide whether or not Killzone is suitable for their six-year-old.
This one wins.
 
4. Sega's long, pathetic parade of short-lived console systems, from the Sega CD to the 32X to the Saturn to the Dreamcast, establishing a legacy of failure on its way to rivaling that of the Chicago Cubs.

^ philistines :/
 
A good idea in theory, but I think they ran out ideas tbh. It sounds far too whingey for most of it. Complaining about £200 consoles with £50 games and necessary "accessories" is all very well, but if the games were even 20 cheaper, and the accessories bundled with the console, the console price would go through the roof. Then we'd have "games machines which cost £700" as one of the "worst things about video games".

Similarly, moaning about FPS games which involve "innovative new ways to shoot things" is just filling space, especially when they moan about games which give too much unneccessary background. Argueing that Ratchet and Clank needs to have more "game" and HL2 needs "less shooting" is a silly double standard.
 
kupoartist, I don't think they mean less shooting, just something other than shooting.
 
Xune said:
kupoartist, I don't think they mean less shooting, just something other than shooting.
Having something other than shooting in a Shooting game is the exact same end result as simply having "less shooting".
 
Am I the only one who thinks MAD is one of the worst magazines on the planet?

They try to be funny and fail at it. Its sad.

This list has a lot of things I agree with, but seriously, some of them so retarded, it makes me think back to reading the one and only MAD magazine I will ever look at it. Which was horrible, not funny, and poorly executed.

I really can't stand MAD.
 
45. The ESRB ratings, which are a big help for parents who can't decide whether or not Killzone is suitable for their six-year-old.
yeah, games like Halo, DRIV3R and Bad Fur Day are obviously going to be unsuitable for children.
 
43. Trying to decide which sucks more: movies based on video games or video games based on movies.

Yes, please.

Augh.
 
Things I hate about that article:

1. Ludicrously criticising Mario and Vice City for being racist then using the term 'spaz' a few sentences later.

2. Too whiney.
 
How can any of you take this seriously? It's humor, people. Wether or not you find it funny is irrelevant. Its "whininess" and exaggerations are intentional.

I liked it.
 
Back
Top