making maps in 3ds max?

pvtbones

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I was wondering if it was possible to make a map (minus the entities and such) in 3ds max then import it to hammer? since I have no idea how to do some of the things I could do easily in 3ds max.

thank you in advance,
PvtBones.
 
i'm pretty sure you can do this. but i think physics or something gets a little screwed up, im not sure. i saw something in valves docs that said not to makea whole level in a modeler, don't know why. try a test level and see how it turns out.
 
there's a video at hl2modcentral about how to do it in XSI, it's official too.

worth a try?
 
you guys wouldn't happen to know what codec it needs would you? and also how would I exactly go about exporting the max file into hammer, is there anythign fancy involved or just saving it as a certian file type and importing it into hammer.
 
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