TCfromBN
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- Dec 21, 2004
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I am using some debris model textures so that the rest of the building kinda blends with the models. I have noticed one problem, using hdr these textures seem kinda glitchy, they sometimes turn very dark all of the sudden, the light doesnt seem to behave normaly on these from certain angles. Is this just me or are you really not supposed to use model textures on world brushes?