NEW CS MAP : de_severe

DelaZ

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de_severe

After a long month it is at last up to that point, a playable version of de_severe will be released soon. It has taken DelaZ and
dude approximately a month blood and sweat to finish the map in his current state.

It is a mixture between the best pieces of several confessed CS maps,
such as: de_dust2, de_inferno and de_aztec.
The layout has specially been designed for wars en pro play (at least, we hope). We have also thought of you (pleased public-style-campers), its an excellent public map.


We are now very busy with testing the gameplay.
Therefor we selected a fantastic team.

Below you can examine some small screens .

de_severe01.jpg

de_severe02.jpg

de_severe03.jpg

de_severe04.jpg

de_severe05.jpg


With your support later we can reach our aim that this map will be
massively played on wars and public ;)


DelaZ and dude
 
looks like u have ripped aztec and made a dust style map with new textures. Loks alright though. Have u got an overview or something so we can get a feal for the flow.
 
Pretty nice map. Looks well done.

But yeah it looks like you just ripped off several parts from other maps. I'm not questioning whether or not the game play will be good, but I would prefer to see an all original map rather than a compiliation of existing ones. I know I would be none to happy to have someone rip a section out of my map and call it their own.
 
looks very good :)

BTW Ichi, read his whole post before u bash his work.:sniper:
 
the one thiong i dig about you map work is you seem to realize and understand GAME MECHANICS and how they work with map design. Some of the best maps for cs have specific locations that are fun to fight in and across, and it seems you have incorporated these into your layout.

Evolution is always better than reproduction, in other words, you got skills, keep building on them.
 
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