New weapon model

James Isaac

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Hi,

We're starting up a mod, and we've got the first weapon model done. No animations yet, but the model has been completed and textured. The modeller sent me it in SMD format, and a tga texture for it.

Now, how do I get this into my mod? I have no idea what to do and I can't find any tutorials :P


Thanks in advance,
James
 
I think you have to add animation and asve it as a .mdl and then put it in your hl2/models/weapons folder :|
 
what kind of weapon is it? if you dont wanter to make a whole new weapon class then just decompile a weapon of the same type like a handgun if its a handgun. then import the smd into the decompiled model that you would import first and attach the bones to it and delete the old model then freeze it and export it as smd and compile it with the qc file that got decompiled note that you need to change parts of the file and also after each sequence line that specifies the animations u need to add -90 to rotate it but i think if ur using the current mdl decompiler then it fixes the animations for you.
 
For source mods i believe it has to be a special format... not sure exactly what that format is...
 
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