Cons Himself
Newbie
- Joined
- Oct 14, 2004
- Messages
- 660
- Reaction score
- 2
i have a question for the more technical members of the board.
luddites stear clear!
the way i understand hdr is that it allows for realistic motion blur in real time rendered scenes.
following from this assumption, it is a fact that TV and movies run at 24FPS, but motion blur enables them to appear perfectly smoothly.
if motion blur can be enabled in real time rendered engines, we can have silky smooth gameplay at 24FPS.
does my logic follow and if not why not?
cheers
luddites stear clear!
the way i understand hdr is that it allows for realistic motion blur in real time rendered scenes.
following from this assumption, it is a fact that TV and movies run at 24FPS, but motion blur enables them to appear perfectly smoothly.
if motion blur can be enabled in real time rendered engines, we can have silky smooth gameplay at 24FPS.
does my logic follow and if not why not?
cheers