[RELEASE]dm_deadtrack

Awesome :o

But some things look strange, if you ask me...

In the 2nd screenshot, the blue wire goes thru ceiling/wall and there is no object it could be hanging from. My opinion is that it could be hanging from the pipes on the ceiling.

In the 3rd screenshot, the train track's look too flat, you could raise them with simple brushwork. Take a look at cs-assault, there is cool looking tracks in the warehouse.

In the 4th screenshot, there is no reason why there should be those red thingies (dont remember the word in english :P ) blocking the hallway. There could be something like broken floor or things like that, becouse now they look bit unneeded.

In the 8th screenshot, you could move the train so it looks like it's hitten the wire pole, so the pole is bit curved and the wires hang low...

In the 9th screenshot the barrels on the ledges look bit unrealistic, but it's not so big problem... Players wont think about that while playing...

Anyway, cool map. :P
 
Nice work.

I concur about the barrels. Why on earth would anybody put them there? If it was made to look more like a trap of some sorts it would fit in better.
 
From what I can see it looks good, but either this monitor screen is pants or you haven't gamma-corrected your screen-shots (or possibly the map is too dark, but I doubt that from the outside shots).

The GIMP is your friend!
 
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