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azz0r said:Yay I can finally test my maps without compiling, moving and then running!
flatliner684 said:the updates sates:
"The ability to edit Half-Life 2 levels and custom MODs"
does this means that we can now open up the original half life 2 levels and see how they are made?
if so any any idea how to do this?
XargoL said:That's listed under "The previous SDK release contained these new features", so it's nothing new. Besides, they meant that you are able to create/edit new maps for HL2, not edit exiting HL2 maps...