Some physbox question.

  • Thread starter Thread starter EvilDisc
  • Start date Start date
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EvilDisc

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Hmm.... how to explain this. :P

Im making a map to the mod called "garrysmod", there I would like to have a physbox that I can grab and move around. thats okay, but when i want to have 2 physboxes that hold together when i move them, how do i do that?

Like there is one physbox welded to the other, and they move together
 
If I read correctly, you want to have two physboxes permanently stuck together?

You can:

a)Name one of them box1 (or something) and have the other's 'parent' box1.

b)Name them box1 and box2 (again your choice of names) and make a phys_constraint with 'entity 1' as box1 and 'entity 2' as box2.

Hope that helps...
 
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