Mapster Newbie Joined Feb 16, 2005 Messages 357 Reaction score 0 Jun 6, 2005 #1 Does anyone know were to put normal textures for hl2? Half-Life2\hl2\materials\textures ???
Mapster Newbie Joined Feb 16, 2005 Messages 357 Reaction score 0 Jun 6, 2005 #2 it isn't finding my textures... i am saving them as firstaid.vtf in adobe... i downlaoded this programe so that i could normal textures as .vtf's... but no matter were i save it... it just doesn't get picked up in the editor :bonce:
it isn't finding my textures... i am saving them as firstaid.vtf in adobe... i downlaoded this programe so that i could normal textures as .vtf's... but no matter were i save it... it just doesn't get picked up in the editor :bonce:
Ames Newbie Joined Sep 1, 2003 Messages 5,618 Reaction score 0 Jun 6, 2005 #3 http://www.valve-erc.com/srcsdk/Materials/materials_creation.html
Raeven0 Newbie Joined Jan 16, 2005 Messages 2,495 Reaction score 0 Jun 6, 2005 #4 A VTF is a raw image. Hammer and HL2 cannot use it. Your VTF needs an information file called a VMT to go with it. Create a text file, name it myimage.vmt, and fill it with this content: Code: "LightmappedGeneric" { "$basetexture" "texture/firstaid" }
A VTF is a raw image. Hammer and HL2 cannot use it. Your VTF needs an information file called a VMT to go with it. Create a text file, name it myimage.vmt, and fill it with this content: Code: "LightmappedGeneric" { "$basetexture" "texture/firstaid" }