The BattleGrounds 1.1b Released!

  • Thread starter Thread starter Luce78
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Luce78

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The BattleGrounds 1.1b has been released :bounce:
get it now!

http://www.strategyinformer.com/pc/halflife2/mod/17552.html

1.1b - 20070928
fixed various bugs
new voicecomms, some old ones replaced for a total of 19
all voicecomms rerecorded
voicecomm sounds are class- and team-specific (infantry and riflemen on each
team share comms atm)
battlecry is not in the voicecomm menus (Z and X) but bound alone to C by
default
weapons now have proper draw sounds
improved network performance (removed unused vars)
new melee code
increased crouch player hull - crouched players can now be headshot from a
distance
readded hl2dm weapons and hl2 npcs to make linux compile work..
fixed bg2 options menu - settings now save to config.cfg
all maps updated or new
new maps:
bg_foothills
bg_freemans_farm
bg_snowlake
bg_dusk_patrol
bg_plateau
bg_pine_lms
bg_pinebarrens
removed maps:
bg_new_england
bg_skirmish_lms
bg_koth
bg_snowlake2
added cvars:
cl_winmusic - play the win music on round restarts?
cl_hitverif - display text saying who you hit and where?
sv_retracing_melee - toggles the new melee code (somewhat experimental)
added entities:
mapfilter_excluder - used to specify which entities to keep on round
restart. see fgd
 
Cool, haven't played the mod in awhile.
 
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