Z
Zydeco
Guest
So we are finally gettin´ news about TF2. After all these years maby they are going shed some light.
They said there will be new info right after they get the HL2 info out.
I´ve been waiting for TF2 since the first words about it. Mainly on TFC servers and in magazines. I keept a daily check for TF2 news for several years. Later i started to check less and less. So i am not so up to date. But i´ve noticed that they use HL too test new features. In game voice-com, netcode etc.
But can we imagine the massive impact of the new engine? The new physics?
The new approach with a interactive world.
Well first off. If there is a gameworld with perfect physics. Will somesort of gravity gun as seen in HL2 be featured? Would be alittle spaced-out but i would like to see some use of the physics engine.
Not just pushing object but to be able to grab them to some degree.
I´m feeling the same enthusiasm for TF2 now as i tid for many years ago.
btw. Kuros sux.
They said there will be new info right after they get the HL2 info out.
I´ve been waiting for TF2 since the first words about it. Mainly on TFC servers and in magazines. I keept a daily check for TF2 news for several years. Later i started to check less and less. So i am not so up to date. But i´ve noticed that they use HL too test new features. In game voice-com, netcode etc.
But can we imagine the massive impact of the new engine? The new physics?
The new approach with a interactive world.
Well first off. If there is a gameworld with perfect physics. Will somesort of gravity gun as seen in HL2 be featured? Would be alittle spaced-out but i would like to see some use of the physics engine.
Not just pushing object but to be able to grab them to some degree.
I´m feeling the same enthusiasm for TF2 now as i tid for many years ago.
btw. Kuros sux.