tiling prob

  • Thread starter Thread starter Donkey_Puncher93
  • Start date Start date
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Donkey_Puncher93

Guest
hello,

i am building awnings for my level and i need help. the models load into hammer and they use the texture i want. the problem is the textures dont tile like i set them in 3ds max 7. even the textures on the smaller awnings are the same size, stretched and worthless. i am tiling them through the material editor and am gonna try the uvw map madifier.
 
i need the texture to tile like i want it to instead of stretch.
 
what?....




the texture tiles in 3dsm 7 but when i load it in hammer its not tiled. maybe an script in the qc/vmt files?
 
As in post a picture/screenshot of it in Hammer with this tiling problem.
 
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