C
ChocoTaco
Guest
The func_door_rotating entity has a flag called "touch opens" that allows the door to be activated when touched (rather than needing to "use" the door). I need this functionality for a hatch but it's not available on a prop_door_rotating (I've switched to these as they just work a lot more easily).
The problem is that I have a hatch that opens vertically at the end of a ladder. If the player tries to "use" the hatch, instead it uses the ladder and they fall off. So I want to make the hatch able to be opened just by climbing the ladder and pushing up on the hatch. Is this possible?
Thanks,
Jeremy
The problem is that I have a hatch that opens vertically at the end of a ladder. If the player tries to "use" the hatch, instead it uses the ladder and they fall off. So I want to make the hatch able to be opened just by climbing the ladder and pushing up on the hatch. Is this possible?
Thanks,
Jeremy