Vehicle falls through displacement surfaces

  • Thread starter Thread starter YamahaAlex37
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YamahaAlex37

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Is it possible to drive a vehicle over displaced surfaces? I create a simple map with some hills but the vehicle falls through the displaced surface. I am using the entity prop_vehicle with the buggy.mdl. Am I doing something wrong?
 
Displacements seem to be broken with the last SDK update (something is always broken these days).. Cant answer until displacements are fixed.
 
I'm having problems with displacements too. Does anybody know if Valve actually tests sdk updates?
 
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