Crazy_killer
Spy
- Joined
- Jun 14, 2007
- Messages
- 203
- Reaction score
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Hey people, I just got a new system, here's the specs:
Intel Core2Quad Q9450 4x 2666 MHz
2x 2gig Reaper RAM (DDR-3 - 1333 MHz)
NVIDIA GeForce XFX 9800GX2 (680 MHz core clock)
ASUS Striker II Extreme
TAGAN 800 watt powersupply
2x 500gig HDD's in RAID 0
Windows Vista Ultimate (64bit)
Sound:
Logitech Z-2300 2.1 THX speakersystem
Monitor:
Samsung Syncmaster 245b Plus - 24" / 5ms
There's no doubt ofcourse that this is a beast setup, but I have a small problem:
After installing the OrangeBox I launched Half Life 2: Episode 2 to chek out it's awesome graphics on my new machine, I cranked everything at very high, 4x AA, 16x AF and all the other things enabled and on very high except for the textures that somehow automaticly turned back to low (low was also recommended for my system wtf?)
I was using the 1920x1200 resolution because any other resolution looks crap on a 24 inch monitor.
Now ofcourse, those are SICK graphics, but still, at the graphics listed above the game played absolutely SMOOTH with no lag at all!
However, when turning the textures on very high, the game crashes, if I turn the textures on very high before I loaded the game then it says:
"Engine error : failed to lock vertex buffer in CmeshDX8::LockVertexBuffer"
The first thing I was thinking is: RAM, I propably ran out of RAM, but that was kind of weird because I have 4gig of DDR-3 Reaper RAM.
My GPU however only has 2x 512 mb RAM, could this be the problem? Because i'm using such sick graphics with AA/AF AND a very high resolution.
It bothers me thought, I can play fine when turning the textures to high, but at very high it just crashes (well actually it loaded once giving me an amazing framerate of 1 FPS while at high it runs at 50/60+ FPS).
Latest drivers etc. are installed, don't get me wrong, I can play on high aswell ofcourse but it's just weird, i'm a graphics-whore.
The GPU's don't even get that hot, the only game that really pushes my GPU's to their edge is Crysis, in this game I can play at Very High which looks 10x better then Ep.2, but when turning AA on or AF it also crashes (propably RAM again?)
Intel Core2Quad Q9450 4x 2666 MHz
2x 2gig Reaper RAM (DDR-3 - 1333 MHz)
NVIDIA GeForce XFX 9800GX2 (680 MHz core clock)
ASUS Striker II Extreme
TAGAN 800 watt powersupply
2x 500gig HDD's in RAID 0
Windows Vista Ultimate (64bit)
Sound:
Logitech Z-2300 2.1 THX speakersystem
Monitor:
Samsung Syncmaster 245b Plus - 24" / 5ms
There's no doubt ofcourse that this is a beast setup, but I have a small problem:
After installing the OrangeBox I launched Half Life 2: Episode 2 to chek out it's awesome graphics on my new machine, I cranked everything at very high, 4x AA, 16x AF and all the other things enabled and on very high except for the textures that somehow automaticly turned back to low (low was also recommended for my system wtf?)
I was using the 1920x1200 resolution because any other resolution looks crap on a 24 inch monitor.
Now ofcourse, those are SICK graphics, but still, at the graphics listed above the game played absolutely SMOOTH with no lag at all!
However, when turning the textures on very high, the game crashes, if I turn the textures on very high before I loaded the game then it says:
"Engine error : failed to lock vertex buffer in CmeshDX8::LockVertexBuffer"
The first thing I was thinking is: RAM, I propably ran out of RAM, but that was kind of weird because I have 4gig of DDR-3 Reaper RAM.
My GPU however only has 2x 512 mb RAM, could this be the problem? Because i'm using such sick graphics with AA/AF AND a very high resolution.
It bothers me thought, I can play fine when turning the textures to high, but at very high it just crashes (well actually it loaded once giving me an amazing framerate of 1 FPS while at high it runs at 50/60+ FPS).
Latest drivers etc. are installed, don't get me wrong, I can play on high aswell ofcourse but it's just weird, i'm a graphics-whore.
The GPU's don't even get that hot, the only game that really pushes my GPU's to their edge is Crysis, in this game I can play at Very High which looks 10x better then Ep.2, but when turning AA on or AF it also crashes (propably RAM again?)