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The Thing said:If you haven't finished/played HL2...
They're in the Citadel when you're riding in the coffin thingy, you only see them walking.....
smokinjoe99 said:anyway to get closeup pics of the 2 synth creatures in the last level? noclip (to fly out of your coffin) doesnt work, i dont know of any other way, i want to see these cool guys up close...
Later HL1 mods were able to make something off these monsters... I think "Point of View" made the Bats and Chumtoads into Snark-like creatures... was the Kingpin really in the SDK? That's the big proto-gonarch thingy isn't it? I may have to have a look at the SDK or some mods someday... also, there was that huge one-eyed, purple "panther" thingy in Azure Sheep / Point of View that was supposed to be in HL1...Calm_Blue_Ocean said:There are several creatures in the HL1 SDK that never made the game (the kingpin, the skubat, the one-eyed frog, and some others whose names escape me). Most of these have some animations but no A.I. or hitboxes etc. If you want to see these, play Darkstar, a classic HL single player mod that shows these critters off quite nicely. The maker of this mod (Neil Manke) had to ensure that the player could not come into contact with most of these creatures as they lack death animations (you could include the G-man in this group), can't move around effectively or react to the player, and some of them are not solid entities
smokinjoe99 said:anyway to get closeup pics of the 2 synth creatures in the last level? noclip (to fly out of your coffin) doesnt work, i dont know of any other way, i want to see these cool guys up close...