Ennui
The Freeman
- Joined
- Dec 31, 2003
- Messages
- 22,714
- Reaction score
- 119
Hey guys. I've decided to overhaul the design and start from scratch on a mod I've been babying for a while now, but not one you all know of. The setting is decidedly science fiction - futuristic, gritty, etc. The aliens come in a few types - lithe, agile and intelligent Primaries, who look very similar to the traditional idea of a little green man from mars, except they're more blue and taller (I've got some beautiful concept art of them but I've decided to withhold it until later) - and those terrifying monsters that they have created to fight for them, the intelligent fighting machines called the Warriors (working title :O). These could be compared to the aliens from the Alien films, or the Zerg from Starcraft (particularly Zerglings). There also may be a heavier variant of the Warrior called a Leviathan, which is closer to an Ultralisk (kind of a big four-legged organic tank).
The human resistance is composed of organized military forces, who are not nearly as bulky as Starcraft or Alien's Marines, but rather more similar to today's soldiers, but with cooler weapons. A lot of this has already been concepted, I'm just not revealing anything more than I have to. What I'm saying here is that the marines aren't wearing huge bulky suits of armor like they are in some science fiction.
The setting: war-torn cities and battlefields on Earth, and perhaps later on Mars, the Moon, or space stations.
Now: What would you like to see in this mod? What kind of gameplay - IE, control point play similar to Day of Defeat, objective play like CS, round-based, constant respawn, heavy focus on teamplay, light focus on teamplay, big guns, little guns, mounted guns, assault mode, lots of abilities to complexify gameplay, no abilities to complexify gameplay, etc.
Just tell me what something you'd like to see in a science fiction multiplayer mod, so that I can take it into consideration. I'm not saying the idea will be in the mod in any form, but I'll definitely review each one.
Thanks for all your help
edit: by the way, this isn't zombie master, in case any of you were scratching your heads.
The human resistance is composed of organized military forces, who are not nearly as bulky as Starcraft or Alien's Marines, but rather more similar to today's soldiers, but with cooler weapons. A lot of this has already been concepted, I'm just not revealing anything more than I have to. What I'm saying here is that the marines aren't wearing huge bulky suits of armor like they are in some science fiction.
The setting: war-torn cities and battlefields on Earth, and perhaps later on Mars, the Moon, or space stations.
Now: What would you like to see in this mod? What kind of gameplay - IE, control point play similar to Day of Defeat, objective play like CS, round-based, constant respawn, heavy focus on teamplay, light focus on teamplay, big guns, little guns, mounted guns, assault mode, lots of abilities to complexify gameplay, no abilities to complexify gameplay, etc.
Just tell me what something you'd like to see in a science fiction multiplayer mod, so that I can take it into consideration. I'm not saying the idea will be in the mod in any form, but I'll definitely review each one.
Thanks for all your help
edit: by the way, this isn't zombie master, in case any of you were scratching your heads.