whats up with the lack of gore?

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honestly,if a shotgun is put against a soldiers head and fired,there would no longer be a head
also,if a person get stepped on by a strider,the leg would probably impale that person
the game has such realistic physics,why are gruesome deaths not gruesome?
 
Because this isn't SoF?

It just doesn't fit in with the overall visual style, and it doesn't add anything to the gameplay. It's not like the feature is an industry standard any way. Why waste time on it?

I dunno. The thought of blowing a soldier's head off and brains against a wall might be visually cool by itself, but it would feel to me like something's amiss. Half-Life has never tried to be an ultra-realistic game.
 
well,it would be damn scary if you saw a human get blow to shreds by a hunters mine things,might change the story a bit,Gordon starts running from the combine again,instead of chasing them
 
Real life isn't actually gruesome at all. Sure the extremes are but everything between that and not getting hit at all it's rather plain stuff. In fact I'd like to see more of the "I'm bleeding dry in here please help me!! ;_; D:" type of drama, because it would make even the killing a moral choice for the players. Getting headshots wouldn't be anymore just for waving your e-peen and you could always check if loyality of a group of soldiers would hinder their offense if you only injure a few of them.
 
It would ruin the game if people blew up all the time.

You want gore play SMOD.
 
Well on the other hand, you could gib npcs in HL1... hmm.

Doesn't fit with Source, I guess.
 
Gibbing in Half-Life was fun, but it was very cartoony. Besides, ragdolls were more fun.
 
Striders do impale people, if they get too close. And if all the farts in a Hunter's volley hit a rebel; they vapourize.
 
Hunter farts can be deadly.

It's a known fact that their farts are GLaDOS' neurotoxins. Also known as Aspartame. Which she also put in the cake for sugar. OMG, I THINK I'M ONTO SOMETHING!!!!!

Meh, I intend to make killing enemies more realistic in my mod, if it ever gets done. (Going on 3 years now, and not a damn model finished. :hmph: )
 
Lmao @ typo.

But yeah the darts are vaporizing ragdolls. It's fun to use them on antlions.

bind mouse1 "hunter_shoot_flechette"
 
TF2 has dismemberment, so Source is capable of it. I wouldn't mind being able to blow a Zombie's arm or leg off, that would be hilarious... but it would also mean a lot more animation and ragdoll coding for Valve. I could handle seeing it on a very rare occasion if it fit the situation, but I like the fact HL2 is not a gore-fest. I don't really care to see people exploding into yuck. The HL2 games have been much more believable then HL1, and I'd like to keep it that way.
 
I think a game in the future should have critically wounded guys just for atmosphere. In games they're either alive or dead. I'd like to see a badly wounded metrocop try to crawl away and die.
 
Maybe a couple of scripted gore-moments could be cool, but not throughout. The ample amount of blood sprayed on walls is fine with me.
 
My, that was quite a typo on my part... the keys are right next to each other!
 
Because it's hard to have an emotional connection with a headless corpse. Valve's all about that, just listen to the commentaries.

Case in point: Alyx getting impaled by the hunter. Would that scene really have had the same effect if she was spilling intestines everywhere? As it was, I still flinched a little every time she turned her back to me and I saw the marks.
 
If you want blood and gore, get a game that is all about blood and gore, Half-Life is not one of them, which is one of the many reasons I like it. If you have ever been in a war, believe me, blood and gore will be the last thing you ever want to see, even in a game. Maybe they could add a "blood and gore" button for the mongers out there.
 
Only thing that got me was razor blading a zombie in the head and him falling apart at the middle.
 
Ragdolls are just as unrealstic as gibbing :|

Hell no they aren't.

Ragdolls may still be unrealistic to a degree, but they're far more convincing than making a corpse explode with a crowbar.
 
Corpses with their faces torn off and zombies with internal organs hanging out of their bodies is enough for me. I like to think that the Overwatch's heavy uniforms would prevent any excessive gore or blood from showing.

Hell no they aren't.

Ragdolls may still be unrealistic to a degree, but they're far more convincing than making a corpse explode with a crowbar.

Agreed. No human(or human-sized creature) would realistically gib like in HL1 unless you gave them a direct hit with a tank gun or something. And although not everything has to be realistic, HL1-style gibs would look exaggerated and out of place in HL2.(They're perfectly fine in TF2 though. ;))
 
Hell no they aren't.

Ragdolls may still be unrealistic to a degree, but they're far more convincing than making a corpse explode with a crowbar.

It's about as unrealistic as a grenade going off between someone's feet leaving no visible damage to the corpse whatsoever...
 
It's about as unrealistic as a grenade going off between someone's feet leaving no visible damage to the corpse whatsoever...

That still pales in comparison to my example. Grenades certainly don't gib in real life like they do in Half-Life.

And why the **** do people think I'm saying ragdolls are realistic? They aren't, but they're better in comparison to gibbing.

It's pretty clear where Valve was coming from with this. Ragdolls are both more realistic for the most part and they're arguably better eye candy too. Case closed.
 
Or manhunt.

Although Half-Life was quite gory when it first came out. If you shot at the bodies enough, they flew apart in a fit of organs. Was fun. Mum made me turn it off though :(
 
Mmm, there's an artistic reason why gibbing isn't present too. You'd have to make gib models for combine soldiers. Be a bit hard to make it look convincing.
 
While I suppose gibing is not really feasible for HL2's universe, with its psuedo realistics physics.

I would prefer a bit more gore. A shotgun round pointblank to the head... should make the head disappear in a red mist, metrocop, combine elite, zombie, whatever.

I also think that metrocops... which lets remember are completely unaltered normal humans, after they take a few shots in the gut and are mortally injured, but have not taken enough damage to be killed. They should sometimes crawl across the ground yelling for help. Perhaps taunting you or pleading for mercy. And you get an interesting morale decision to either finish them off or leave them to whatever fate awaits them.....

Don't look at me like that, they sold out the human race and frequently beat and murder the citizens that didn't. They deserve it :)

Overwatch troopers and Elites have very little of their original humanities or personalties left, so being mortally injured probably wouldn't affect them in the same way. I'm pretty sure I've heard a few of them yell "Shit!" when I chuck grenades at them though.... so many more of their personalties remain than we think!
 
That still pales in comparison to my example. Grenades certainly don't gib in real life like they do in Half-Life.

And why the **** do people think I'm saying ragdolls are realistic? They aren't, but they're better in comparison to gibbing.

It's pretty clear where Valve was coming from with this. Ragdolls are both more realistic for the most part and they're arguably better eye candy too. Case closed.

On the contrary, I think the ragdolls are very realistic. However, in real life, limbs are occasionally blown off...
 
In any case, it'd be an interesting basis for a third-party mod, sort of how smod takes regular Half-Life 2 and spices up the weapons and enemies.
 
In any case, it'd be an interesting basis for a third-party mod, sort of how smod takes regular Half-Life 2 and spices up the weapons and enemies.
Smod was probably the level of gore that the OP was looking for. The exploding/gibbing was kind of graphic though, especially with the bits flying across the room and staining everything.

Edit: and the fountains of blood.
 
I'm glad that HL2 just has blood and not gore.
 
On the other hand, I'm glad they added in the new blood decals for Ep. 2 and the Orange Box. It was alright before, but this gives a much greater sense of contact when you're shooting something.
 
Striders do impale people, if they get too close. And if all the farts in a Hunter's volley hit a rebel; they vapourize.

Yeah but they don't impale you, and also they don't willingly shoot a warp cannon at you either.
 
Was anyone unimpressed with the way antlions died in Ep2?? I can understand them exploding...sometimes (i wish they didint when vorts shot em)but when they do explode it seems like they needed to make so much gore so they just make big globs of it, and it just looks like crap. I would have much rather had the bodies go ragdoll and just shoot out some blood, especially in that final tunnel battle, would have loved to see all thoose bodies around me, but noooooo they all had to be xploded huh.
 
Was anyone unimpressed with the way antlions died in Ep2?? I can understand them exploding...sometimes (i wish they didint when vorts shot em)but when they do explode it seems like they needed to make so much gore so they just make big globs of it, and it just looks like crap. I would have much rather had the bodies go ragdoll and just shoot out some blood, especially in that final tunnel battle, would have loved to see all thoose bodies around me, but noooooo they all had to be xploded huh.

Antlions + Shotgun = Wonderful explodey feeling :D
 
Actually most of the time when I shotgun antlions they just went limp and died...Only the workers exploded~
But I do agree when they DO explode the fragments look really fake and it's too dry, making it look like a machine just exploded.
 
But, back to the OP...

honestly,if a shotgun is put against a soldiers head and fired,there would no longer be a head
also,if a person get stepped on by a strider,the leg would probably impale that person
the game has such realistic physics,why are gruesome deaths not gruesome?

...so it doesnt seem like a cool idea to go shoot up a school to see the gibbing.
 
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