Why would you need a walktrough? The game praticly draws arrows on the ground for you to move in, everything is one-sided. It's a linear game.
When the walktrough says "turn left", for once, look in your monitor. The only way to go is left, anyway.
It's like if someone left now to find Noah's Ark, and then told you months later that she found it in the artic. Wouldn't you be suprised that it exists (in the artic, too.. <-<).
As for the message, it was to imply you have only one chance, and build tension.
That illustration was awesome, it would be so ****ed up and weird, creepy, to see that Breen.
Would surely remind us that we are messing with some real enemy.
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I don't know how to reply to this, seriously. I mean.. you have been playing all along, thinking this? Did you not learn this at school? Do you not know what the word synth means? Do you not understand the obvious things shown, even if the word synth was not to be mentioned? Have you not...
There's no proof of any sort why don't we call it a %50-%50?
Erm. No. Striders, hunters, and gunships etc, are all synths. Overwatch are also syths. Human synths.