Crispy
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21st Century Game Design (Charles River Media) said:Why is game design often overlooked as an important factor contributing to game sales? Perhaps because when most people in development companies talk about “good game design,” they mean “game design that produced a game I really like.” This sort of subjective validation of game design is of no use in business, which thrives on repeatable methods based around capturing a target audience—the market. Unable to see the profit resulting from “good design”— especially since many allegedly well-designed games fail commercially— most businessmen ignore design entirely.
We're not businessmen, but as Modders we do take a lot of our cues from the Games Industry. Sometimes we do this when we should be going our own way, but a lot of the time brief insights into the realm beyond can help us better understand the intricacies of creating a game. In a feature this week, Gamasutra has taken excerpts from 21st Century Game Design, a book that seems to be echoing the general feeling of late in the Modding world, that better designed games sell more copies. The article is based more about marketing than games design, but anyone interested in getting into the games industry might find it insightful.