Cole
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http://www.theinquirer.net/?article=31631
I was reading this and came across this little bit:
"One reason for failing to deliver the performance promises on both sides is the fact that both Microsoft and Sony products utilize 128-bit memory interfaces for the GPU, which cuts available bandwidth to half othat available on high-end products from the PC world."
Now I know the difference when it comes to a 128bit GPU vs a 256bit GPU is quite a big difference. I'm just a bit confused on why Sony or Micosoft would utilize a 128bit GPU? I mean pair up any 128bit vs 256bit and the 256bit will make the 128bit cry.... Hell if I was microsoft I would have went with the 256bit GPU...if anything would only make Sony bump up to a 256GPU to. Would of been a big blow to Sony and there pricing.
I was reading this and came across this little bit:
"One reason for failing to deliver the performance promises on both sides is the fact that both Microsoft and Sony products utilize 128-bit memory interfaces for the GPU, which cuts available bandwidth to half othat available on high-end products from the PC world."
Now I know the difference when it comes to a 128bit GPU vs a 256bit GPU is quite a big difference. I'm just a bit confused on why Sony or Micosoft would utilize a 128bit GPU? I mean pair up any 128bit vs 256bit and the 256bit will make the 128bit cry.... Hell if I was microsoft I would have went with the 256bit GPU...if anything would only make Sony bump up to a 256GPU to. Would of been a big blow to Sony and there pricing.