3Dmax test help

Ravioli

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Ok guys, im in 6th period now and i have a test in 3Dmax next period. In 3rd i have AutoCAD and the test was pretty easy, and i got a look at the 3Dmax test, i know how to do most of it,but im just asking for extra tipps, we are suppose to make a Park scene with the following:

Trees created by splines-Am i gona make the outline with "line" and then create polygons inside of it and drag them outward to make it 3d then mirror it?


Create ground-easy


create people/figures using loofting- ok...i understood NOTHING with the loofting thingy (the telephone tutorial) so here im ****t.

A sky- easy

Sun- easy (but is there a way to make like "shiny" light from it?


i have another period on monday to finish up, will try at home, can someone please give me some tipps in these steps?
Thanks :)
 
Lofting is easy... use a circular spline, or custom shape ,, place one parrallel to the Z plane and create a half profile of a person on the X or Y planes using a Line,

In geometry / compound objects/ is the loft tool, select the circular spline and click loft, then select your profile spline shape on the X or Y plane after selecting the 'get shape' option, (make it an instance) and it will create your rough human geometry, you can flip the normals in the skin parameters rollout if its inverse.
 
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