a brush entity that can move with parent, but be non-solid?

poseyjmac

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its weird. func_brush and func_illusionary disappear in game if any parent is set(parent is a brush door rotating). but i need the brush to be non-solid in game, as its just for show, and i don't want it to hinder players.
 
There's nothing wrong with func_brush's parenting capability, so I assume you're working in CS:S and need this thread.
 
sorry for lack of info, thanks for the linkage. yea this is for CS:S.

hmm, im reading it but i can't find where it can help me. its not a round being reset issue, its just the func_brush won't accept my func_door_rotating as a parent, it disappears. neither will func_illusionary.
 
Because, upon newround, func_brush is not deleted, whereas func_door_rotating is. An entity whose parent is deleted will itself be deleted.
 
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