Attention to Detail...<Spoiler>

DarkHelmet

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I was just re-playing the Ravenholm level and noticed this cool effect that really adds to the overall atmosphere/realism of this game.

When you are on top of the final building in Ravenholm, waiting for Father Gregori to send the crate across, the super-fast-mutant zombies start climbing up the drain pipes on the side of the buildings. You can see that they're climbing up because the top of the drain pipes start jerking back and forth... adds to the suspense and is a really cool effect. Man physics are fun!

Anyone else have any similar subtle attentions to detail they have noticed?
 
YES!
I quite enjoyed that part, especially when I peeked my shotgun over the ledge and placed a nicely aimed shot into their forheads and saw them slump back down to the bottom. I died at this part though because I didn't realize their was another climbin pipe at the back of the building behind me. Note to self, do not let the super fast slashin zombies get behind you!
 
Throw a paintcan at a baddie and he gets all white, looks cool.
 
Man, that gives me an idea.
I can't imagine how many times i'll replay this game trying different things each time, or just slowing down to take in the scenery :)
 
The detail of the last level

As you ride the cart around the citadel, there are ALOT of things going on if you look around, very detailed
 
absolutely.. the details in the last level...
 
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